FAQ: StarCraft II Scripting Language
C programmers would have a field day creating maps for Starcraft II from intermediate to advanced designs as Starcraft IIs editor is based on the C language. For beginner maps, users would be given access to Trigger Editor which enables creation of maps faster and easier without the need for C development.
We hope to hear more from Blizzard on the developments of Trigger Editor and the scripting platform for creating maps.
Source: Blizzard forums



















